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Critical analysis of H2020 sources. Gaming Horizons Deliverable D 2.2
Gaming Horizons is a EU-funded project that explored the role of video games in culture, the economy and education. We engaged with more than 280 stakeholders through interviews, workshops and webinars.
Critical analysis of H2020 sources. Gaming Horizons Deliverable D 2.2
Gaming Horizons is a EU-funded project that explored the role of video games in culture, the economy and education. We engaged with more than 280 stakeholders through interviews, workshops and webinars.
Critical analysis of H2020 sources. Gaming Horizons Deliverable D 2.2
Persico, D (Autor:in) / Bailey, C (Autor:in) / Buijtenweg, TP (Autor:in) / Dagnino, FM (Autor:in) / Earp, J (Autor:in) / Haggis-Burridge, M (Autor:in) / Manganello, F (Autor:in) / Passarelli, M (Autor:in) / Perrotta, C (Autor:in) / Pozzi, F (Autor:in)
01.01.2016
Persico , D , Bailey , C , Buijtenweg , TP , Dagnino , FM , Earp , J , Haggis-Burridge , M , Manganello , F , Passarelli , M , Perrotta , C & Pozzi , F 2016 , Critical analysis of H2020 sources. Gaming Horizons Deliverable D 2.2 . in Gaming horizons : alternative framings for a new role of gaming in education and society : deliverables : Horizon 2020 research and innovation programme (grant agreement No 732332) . < https://cordis.europa.eu/project/rcn/206006_en.html >
Aufsatz/Kapitel (Buch)
Elektronische Ressource
Englisch
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