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PENGARUH SUDUT DAN INTENSITAS CAHAYA TERHADAP KEMUNCULAN OBJEK 3D PADA APLIKASI AUGMENTED REALITY ; PENGARUH SUDUT DAN INTENSITAS CAHAYA DALAM PEMBACAAN OBJEK 3D PADA APLIKASI AUGMENTED REALITY
Augmented Reality (AR) applications that use 3D object tracking are still rarely used. This is because the appearance of information expected from a real object that is used as a marker is often slow and difficult to detect by the camera. The taking angle and lighting are part of many factors that influence marker detection. This study applies an experimental method by building an AR application using 3D object tracking by testing 2 variables, namely the angle and light intensity. The purpose of this study was to see the effect of light angles and intensity on the reading of 3D objects. The results obtained show that the effect of angle is inversely proportional to the magnitude of the light intensity. In other words, the appearance of 3D objects from the AR application is greatly influenced by conditions with bright light at a small angle. The level of light intensity is very influential on object detection. This can be seen from the average light flux (lumen) obtained, which is at an angle of 90° with lumen 205Cd. 3D object tracking applications can be used by the wider community in studying and getting to know building spatial plans. ; This research applies the experimental method by building an Augmented Reality application using 3D objects. The application tracks the intended object and displays information about the object. The purpose of this research was to determine the effect of the angle and intensity of light on the reading of 3D objects. The results of the analysis carried out show that the higher the level of light intensity, the value produced by the lux meter will be greater, so it can not display the object, while the smaller the angle, the greater the appearance of the object. This proves that the angle is inversely proportional to the magnitude of the light intensity. In tests conducted at an angle of 90 ° the position is not optimal for use because the level of accuracy of the object is only 37%, whereas at an angle of 60 ° the level of detection accuracy of the object is 63% and at an angle of 45 ° the level of detection accuracy of the object is 67%. For further development of the study the authors suggest adding several other variables such as building area and building layout. So the 3D object tracking application can be used by the wider community in learning and recognizing building spatial plans.
PENGARUH SUDUT DAN INTENSITAS CAHAYA TERHADAP KEMUNCULAN OBJEK 3D PADA APLIKASI AUGMENTED REALITY ; PENGARUH SUDUT DAN INTENSITAS CAHAYA DALAM PEMBACAAN OBJEK 3D PADA APLIKASI AUGMENTED REALITY
Augmented Reality (AR) applications that use 3D object tracking are still rarely used. This is because the appearance of information expected from a real object that is used as a marker is often slow and difficult to detect by the camera. The taking angle and lighting are part of many factors that influence marker detection. This study applies an experimental method by building an AR application using 3D object tracking by testing 2 variables, namely the angle and light intensity. The purpose of this study was to see the effect of light angles and intensity on the reading of 3D objects. The results obtained show that the effect of angle is inversely proportional to the magnitude of the light intensity. In other words, the appearance of 3D objects from the AR application is greatly influenced by conditions with bright light at a small angle. The level of light intensity is very influential on object detection. This can be seen from the average light flux (lumen) obtained, which is at an angle of 90° with lumen 205Cd. 3D object tracking applications can be used by the wider community in studying and getting to know building spatial plans. ; This research applies the experimental method by building an Augmented Reality application using 3D objects. The application tracks the intended object and displays information about the object. The purpose of this research was to determine the effect of the angle and intensity of light on the reading of 3D objects. The results of the analysis carried out show that the higher the level of light intensity, the value produced by the lux meter will be greater, so it can not display the object, while the smaller the angle, the greater the appearance of the object. This proves that the angle is inversely proportional to the magnitude of the light intensity. In tests conducted at an angle of 90 ° the position is not optimal for use because the level of accuracy of the object is only 37%, whereas at an angle of 60 ° the level of detection accuracy of the object is 63% and at an angle of 45 ° the level of detection accuracy of the object is 67%. For further development of the study the authors suggest adding several other variables such as building area and building layout. So the 3D object tracking application can be used by the wider community in learning and recognizing building spatial plans.
PENGARUH SUDUT DAN INTENSITAS CAHAYA TERHADAP KEMUNCULAN OBJEK 3D PADA APLIKASI AUGMENTED REALITY ; PENGARUH SUDUT DAN INTENSITAS CAHAYA DALAM PEMBACAAN OBJEK 3D PADA APLIKASI AUGMENTED REALITY
Mandarani, Putri (Autor:in) / Yuliani, Riza (Autor:in) / Syahrani, Anna (Autor:in)
15.11.2020
doi:10.22202/ei.2020.v7i1.4338
Jurnal Edik Informatika Penelitian Bidang Komputer Sains dan Pendidikan Informatika; Vol 7, No 1 (2020); 73-84 ; Jurnal EDik Informatika; Vol 7, No 1 (2020); 73-84 ; 2541-3716 ; 2407-0491 ; 10.22202/ei.2020.v7i1
Aufsatz (Zeitschrift)
Elektronische Ressource
Englisch
DDC:
690
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