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Gaming gentrification. An explorative device for urban policy making
Gentrification is an urban phenomenon that can be seen as a game in which a multiplicity of agencies have uneven power to participate. An alternative narrative to the process can only be shaped by intercepting and informing the decision making process that concerns the development of the future gentrifying areas. This can be done with a participatory and educative game that invites participants to re-image the future of the city. This assumption stimulated the creation of a board game called Gentrification: What’s in it for Hackney Wick?
Gaming gentrification. An explorative device for urban policy making
Gentrification is an urban phenomenon that can be seen as a game in which a multiplicity of agencies have uneven power to participate. An alternative narrative to the process can only be shaped by intercepting and informing the decision making process that concerns the development of the future gentrifying areas. This can be done with a participatory and educative game that invites participants to re-image the future of the city. This assumption stimulated the creation of a board game called Gentrification: What’s in it for Hackney Wick?
Gaming gentrification. An explorative device for urban policy making
Sandra Annunziata (Autor:in) / Isabella Rossen (Autor:in)
2013
Aufsatz (Zeitschrift)
Elektronische Ressource
Unbekannt
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