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Automated design of phononic crystals under thermoelastic wave propagation through deep reinforcement learning
Abstract This article presents a novel concept of deep reinforcement learning (DRL) to facilitate the reverse design of layered phononic crystal (PC) beams with anticipated band structures focusing on the band structure analysis of thermoelastic waves propagating. To this end, we define the reverse design of phononic crystals (PCs) as a game for the DRL agent. To achieve the desired band structure, the DRL agent needs to obtain the topological system of PC. We trained a DRL agent called deep deterministic policy gradient (DDPG). An environment is developed and used to simulate the reverse design of layered PCs with the acquisition of a reward function. The presented reward function encourages the agent to achieve the desired bandgaps. The trained DDPG agent can maximize the game’s score by attaining the desired bandgap. The presented concept allows the user to instantly generate the design parameters through the trained DDPG agent without unnecessary search over the design space. We demonstrated that the DRL agent could perform very well for the automated design of PCs with hundred design cases.
Highlights A DRL approach for automated design of phononic crystals is developed. An RL design environment for thermoelastic wave in nano-scale PCs is created. The presented design environment is based on GN and Eringen theories. A reward function to encourage an agent to learn a PC design is presented. The trained DRL agent is validated through one hundred random design cases.
Automated design of phononic crystals under thermoelastic wave propagation through deep reinforcement learning
Abstract This article presents a novel concept of deep reinforcement learning (DRL) to facilitate the reverse design of layered phononic crystal (PC) beams with anticipated band structures focusing on the band structure analysis of thermoelastic waves propagating. To this end, we define the reverse design of phononic crystals (PCs) as a game for the DRL agent. To achieve the desired band structure, the DRL agent needs to obtain the topological system of PC. We trained a DRL agent called deep deterministic policy gradient (DDPG). An environment is developed and used to simulate the reverse design of layered PCs with the acquisition of a reward function. The presented reward function encourages the agent to achieve the desired bandgaps. The trained DDPG agent can maximize the game’s score by attaining the desired bandgap. The presented concept allows the user to instantly generate the design parameters through the trained DDPG agent without unnecessary search over the design space. We demonstrated that the DRL agent could perform very well for the automated design of PCs with hundred design cases.
Highlights A DRL approach for automated design of phononic crystals is developed. An RL design environment for thermoelastic wave in nano-scale PCs is created. The presented design environment is based on GN and Eringen theories. A reward function to encourage an agent to learn a PC design is presented. The trained DRL agent is validated through one hundred random design cases.
Automated design of phononic crystals under thermoelastic wave propagation through deep reinforcement learning
Maghami, Ali (Autor:in) / Hosseini, Seyed Mahmoud (Autor:in)
Engineering Structures ; 263
07.05.2022
Aufsatz (Zeitschrift)
Elektronische Ressource
Englisch
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