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Benchmarking of virtual reality performance in mechanics education
Abstract The paper explores the potentialities of virtual reality (VR) to improve the learning process of mechanical product design. It is focused on the definition of a proper experimental VR-based set-up whose performance matches mechanical design learning purposes, such as assemblability and tolerances prescription. The method consists of two main activities: VR technologies benchmarking based on sensory feedback and evaluation of how VR tools impact on learning curves. In order to quantify the performance of the technology, an experimental protocol is defined and an testing plan is set. Evaluation parameters are divided into performance and usability metrics to distinguish between the cognitive and technical aspects of the learning process. The experimental VR-based set up is tested on students in mechanical engineering through the application of the protocol.
Benchmarking of virtual reality performance in mechanics education
Abstract The paper explores the potentialities of virtual reality (VR) to improve the learning process of mechanical product design. It is focused on the definition of a proper experimental VR-based set-up whose performance matches mechanical design learning purposes, such as assemblability and tolerances prescription. The method consists of two main activities: VR technologies benchmarking based on sensory feedback and evaluation of how VR tools impact on learning curves. In order to quantify the performance of the technology, an experimental protocol is defined and an testing plan is set. Evaluation parameters are divided into performance and usability metrics to distinguish between the cognitive and technical aspects of the learning process. The experimental VR-based set up is tested on students in mechanical engineering through the application of the protocol.
Benchmarking of virtual reality performance in mechanics education
Mengoni, Maura (Autor:in) / Germani, Michele (Autor:in) / Peruzzini, Margherita (Autor:in)
27.05.2011
15 pages
Aufsatz (Zeitschrift)
Elektronische Ressource
Englisch
Mechanical product design , Virtual reality , Experimental protocol , Learning curve , Mechanics education Engineering , Industrial Design , Engineering, general , Engineering Design , Mechanical Engineering , Electronics and Microelectronics, Instrumentation , Computer-Aided Engineering (CAD, CAE) and Design
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