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Perception of Order and Ambiguity in Leonardo’s Design Concepts
Abstract. Leonardo da Vinci used geometry to give his design concepts both structural and visual balance. The paper examines aesthetic order in Leonardo’s structural design, and reflects on his belief in analogy between structure and anatomy. Leonardo’s drawings of grids and roof systems are generated from processes best known from ornamentation and can be developed into spatial structures assembled from loose elements with no need for binding elements. His architectural plans are patterns based on principles of tessellation, tiling and recursion, also characteristic of the reversible, ambiguous structures which led to Leonardo’s further inventions in structural and mechanical design as well as dynamic representations of space in his painting. In recent times, the ambiguous structures in the art of Joseph Albers, the reversible and impossible structures of M. C. Escher, the recurring patterns and spherical geometry of Buckminster Fuller and the reciprocal grids in structural design of Cecil Balmond display a similar interest. Computer models and animations have been used to simulate processes of perceiving and creating ambiguity in structures.
Perception of Order and Ambiguity in Leonardo’s Design Concepts
Abstract. Leonardo da Vinci used geometry to give his design concepts both structural and visual balance. The paper examines aesthetic order in Leonardo’s structural design, and reflects on his belief in analogy between structure and anatomy. Leonardo’s drawings of grids and roof systems are generated from processes best known from ornamentation and can be developed into spatial structures assembled from loose elements with no need for binding elements. His architectural plans are patterns based on principles of tessellation, tiling and recursion, also characteristic of the reversible, ambiguous structures which led to Leonardo’s further inventions in structural and mechanical design as well as dynamic representations of space in his painting. In recent times, the ambiguous structures in the art of Joseph Albers, the reversible and impossible structures of M. C. Escher, the recurring patterns and spherical geometry of Buckminster Fuller and the reciprocal grids in structural design of Cecil Balmond display a similar interest. Computer models and animations have been used to simulate processes of perceiving and creating ambiguity in structures.
Perception of Order and Ambiguity in Leonardo’s Design Concepts
Robert, Vesna Petresin (Autor:in)
Nexus Network Journal ; 10 ; 101-127
01.04.2008
27 pages
Aufsatz (Zeitschrift)
Elektronische Ressource
Englisch
Leonardo da Vinci , structural design , principles of ornamentation , visual perception , aesthetic order , ambiguity , optical illusion , ornament and structure , pattern , reciprocal grid , tensegrity , emergence , Joseph Albers , M.C. Escher , Cecil Balmond , symmetry Mathematics , Mathematics, general , History and Philosophical Foundations of Physics , Popular Science, general , History, general
Perception of Order and Ambiguity in Leonardo’s Design Concepts
British Library Online Contents | 2008
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