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Playing with Fire: towards virtual prototyping of wearable computing for highly situated contexts of use
In this paper the authors motivate and present their approach to use game-like techniques for designing wearable computing solutions for the Paris Fire Brigade. They explain why designing innovative technologies for skillful, situated and collaborative activities is particularly difficult and why game-like techniques can be particularly helpful for this task. They present the specific difficulties for emergency response and three game-like techniques they are using in a coherent design process with the users.
Playing with Fire: towards virtual prototyping of wearable computing for highly situated contexts of use
In this paper the authors motivate and present their approach to use game-like techniques for designing wearable computing solutions for the Paris Fire Brigade. They explain why designing innovative technologies for skillful, situated and collaborative activities is particularly difficult and why game-like techniques can be particularly helpful for this task. They present the specific difficulties for emergency response and three game-like techniques they are using in a coherent design process with the users.
Playing with Fire: towards virtual prototyping of wearable computing for highly situated contexts of use
Klann, Markus (Autor:in) / Ramirez, Leonardo (Autor:in) / Lehnhoff, Andreas (Autor:in) / Dyrks, Tobias (Autor:in)
2006
10 Seiten, 5 Bilder, 8 Quellen
Aufsatz (Konferenz)
Englisch
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