Eine Plattform für die Wissenschaft: Bauingenieurwesen, Architektur und Urbanistik
Explorations into virtual architecture: a HIT Lab gallery
We depend on, and remain overloaded by vast amounts of information. Immersed in a chaotic sea of global data, we must organize this information so that we can interact intuitively and without anxiety from overload or confusion. Enter the architect. Architecture and digital media today, particularly virtual reality technologies, integrate in many ways. Virtual reality promises new venues for designers to conceive, represent, and communicate their ideas, as well. as the opportunity to design spaces not intended for the physical world. Versed in designing and constructing physical environments, architects can create virtual, 3D informational relationships in ways that people can relate to instinctively. This 3D "cyberspace" content must be designed, consciously shaped, and constructed. Architects are just now understanding how to apply their design skills in the virtual world, to design and build "virtual architecture".
Explorations into virtual architecture: a HIT Lab gallery
We depend on, and remain overloaded by vast amounts of information. Immersed in a chaotic sea of global data, we must organize this information so that we can interact intuitively and without anxiety from overload or confusion. Enter the architect. Architecture and digital media today, particularly virtual reality technologies, integrate in many ways. Virtual reality promises new venues for designers to conceive, represent, and communicate their ideas, as well. as the opportunity to design spaces not intended for the physical world. Versed in designing and constructing physical environments, architects can create virtual, 3D informational relationships in ways that people can relate to instinctively. This 3D "cyberspace" content must be designed, consciously shaped, and constructed. Architects are just now understanding how to apply their design skills in the virtual world, to design and build "virtual architecture".
Explorations into virtual architecture: a HIT Lab gallery
Campbell, D.A. (Autor:in)
IEEE Multimedia ; 4 ; 74-76
1997
3 Seiten, 6 Quellen
Aufsatz (Zeitschrift)
Englisch
menschliches Verhalten , audiovisuelles System , Technologie , Digitaldaten , Umwelt , theoretische Physik , dreidimensionale Darstellung , Beziehung , Formgebung , Bauwesen , Gebäude , Architektur (Bauwesen) , Benutzerschnittstelle , Mensch-Maschine-System , graphische Darstellung , graphische Datenausgabe , technische Zeichnung , rechnerunterstützter Entwurf , bildliche Datendarstellung , virtuelle Realität
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