Eine Plattform für die Wissenschaft: Bauingenieurwesen, Architektur und Urbanistik
10.1002/ad.1060.abs
Valentina Croci profiles the work of entertainment design office Area/Code which foregrounds urban locations in its games. As Croci explains the approach of this NewYork‐based partnership, which delivers sat nav‐inspired gaming to the mobile phone, demonstrates an inherent understanding of the importance of the physical in enhancing the imaginary. Copyright © 2010 John Wiley & Sons, Ltd.
10.1002/ad.1060.abs
Valentina Croci profiles the work of entertainment design office Area/Code which foregrounds urban locations in its games. As Croci explains the approach of this NewYork‐based partnership, which delivers sat nav‐inspired gaming to the mobile phone, demonstrates an inherent understanding of the importance of the physical in enhancing the imaginary. Copyright © 2010 John Wiley & Sons, Ltd.
Urban Interactive
Croci, Valentina (Autor:in)
Architectural Design ; 80 ; 140-141
01.03.2010
2 pages
Aufsatz (Zeitschrift)
Elektronische Ressource
Englisch
WI‐FI , Crossroads (2006) , Area/Code, Ant City, 2006 , produce or amplify communities , real‐world data , location‐based gaming , Google Map , Shark Runners , Skyhooks WPS system , Discovery Channel , ‘liminal’ experience , location , Knight Foundation , ConQwest , Nokia 6225 cellular phones , Wii , EyeToy , collective event , Detroit , Web 2.0. , ‘mutants’ , smart phones or PDAs , PacMan , Parking Wars, 2008 , question of lawfulness , Flickr , Boost Mobile , an interdisciplinary possibility , Franz Lantz and Kevin Slavin , Plundr (2007) , Area/Code , iPhone , GPS positioning systems , Baron Samedi , Area/Code, SS+K and Mattia Romeo, ConQwest, 2003‐05
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