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Generating urban structures: a method for urban planning supported by multi-agent systems and cellular automata
This work is based on the concept that the structure of a city can be defined by six basic urban patterns. To enable more complex urban planning as a long-term objective I have developed a simulation method for generating these asic patterns and for combining them to form various structures. The generative process starts with the two-dimensional organisation of streets followed by the parceling of the remaining areas. An agent-based diffusion- contact model is the basis of these first two steps. Then, with the help of cellular automata, the sites for building on are defined and a three-dimensional building structure is derived. I illustrate the proposed method by showing how it can be applied to generate possible structures for an urban area in the city of Munich.
Generating urban structures: a method for urban planning supported by multi-agent systems and cellular automata
This work is based on the concept that the structure of a city can be defined by six basic urban patterns. To enable more complex urban planning as a long-term objective I have developed a simulation method for generating these asic patterns and for combining them to form various structures. The generative process starts with the two-dimensional organisation of streets followed by the parceling of the remaining areas. An agent-based diffusion- contact model is the basis of these first two steps. Then, with the help of cellular automata, the sites for building on are defined and a three-dimensional building structure is derived. I illustrate the proposed method by showing how it can be applied to generate possible structures for an urban area in the city of Munich.
Generating urban structures: a method for urban planning supported by multi-agent systems and cellular automata
König, Reinhard (author)
2011
1 Online Ressource (28 Seiten)
Illustrationen (farbig), Karten (farbig)
Der vorliegende Text beruht auf der Arbeit: Koenig, R., & Bauriedel, C. (2004). Computergenerierte Stadtstrukturen. München: Eigenverlag.
Literaturverzeichnis: Seite 27-28
Digital preservation by Technische Informationsbibliothek (TIB) / Leibniz-Informationszentrum Technik und Naturwissenschaften und Universitätsbibliothek
Book
Electronic Resource
English
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