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Bimodal Audiovisual Perception in Interactive Application Systems of Moderate Complexity
The dissertation at hand deals with aspects of quality perception of interactive audiovisual application systems of moderate complexity as e.g. defined in the MPEG-4 standard. Because in these systems the available computing power is limited, it is decisive to know which factors influence the perceived quality. Only then can the available computing power be distributed in the most effective and efficient way for the simulation and display of audiovisual 3D scenes. Whereas quality factors for the unimodal auditory and visual stimuli are well known and respective models of perception have been successfully devised based on this knowledge, this is not true for bimodal audiovisual perception. For the latter, it is only known that some kind of interdependency between auditory and visual perception does exist. The exact mechanisms of human audiovisual perception have not been described. It is assumed that interaction with an application or scene has a major influence upon the perceived overall quality. The goal of this work was to devise a system capable of performing subjective audiovisual assessments in the given context in a largely automated way. By applying the system, first evidence regarding audiovisual interdependency and influence of interaction upon perception should be collected. Therefore this work was composed of three fields of activities: the creation of a test bench based on the available but (regarding the audio functionality) somewhat restricted MPEG-4 player, the preoccupation with methods and framework requirements that ensure comparability and reproducibility of audiovisual assessments and results, and the performance of a series of coordinated experiments including the analysis and interpretation of the collected data. An object-based modular audio rendering engine was co-designed and -implemented which allows to perform simple room-acoustic simulations based on the MPEG-4 scene description paradigm in real-time. Apart from the MPEG-4 player, the test bench consists of a haptic Input Device used ...
Bimodal Audiovisual Perception in Interactive Application Systems of Moderate Complexity
The dissertation at hand deals with aspects of quality perception of interactive audiovisual application systems of moderate complexity as e.g. defined in the MPEG-4 standard. Because in these systems the available computing power is limited, it is decisive to know which factors influence the perceived quality. Only then can the available computing power be distributed in the most effective and efficient way for the simulation and display of audiovisual 3D scenes. Whereas quality factors for the unimodal auditory and visual stimuli are well known and respective models of perception have been successfully devised based on this knowledge, this is not true for bimodal audiovisual perception. For the latter, it is only known that some kind of interdependency between auditory and visual perception does exist. The exact mechanisms of human audiovisual perception have not been described. It is assumed that interaction with an application or scene has a major influence upon the perceived overall quality. The goal of this work was to devise a system capable of performing subjective audiovisual assessments in the given context in a largely automated way. By applying the system, first evidence regarding audiovisual interdependency and influence of interaction upon perception should be collected. Therefore this work was composed of three fields of activities: the creation of a test bench based on the available but (regarding the audio functionality) somewhat restricted MPEG-4 player, the preoccupation with methods and framework requirements that ensure comparability and reproducibility of audiovisual assessments and results, and the performance of a series of coordinated experiments including the analysis and interpretation of the collected data. An object-based modular audio rendering engine was co-designed and -implemented which allows to perform simple room-acoustic simulations based on the MPEG-4 scene description paradigm in real-time. Apart from the MPEG-4 player, the test bench consists of a haptic Input Device used ...
Bimodal Audiovisual Perception in Interactive Application Systems of Moderate Complexity
Reiter, Ulrich (author) / Brandenburg, Karlheinz / Begault, Durand / Sporer, Thomas
2009-09-07
Theses
Electronic Resource
English
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