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Virtual Reality in the Architecture, Engineering and Construction Industry
The Architecture, Engineering, and Construction (AEC) industry and particularly infrastructure represent the main artery of the country; therefore, there is a growing demand for mega-infrastructure projects. Despite the importance of infrastructure projects, it consumes a considerable amount of time and budget. It also involves multi-disciplined engineers, clients, stakeholders, and end-users. As a result, the management of infrastructure projects faces challenges that require different solutions and techniques to enhance communication and collaboration among all parties. Over the last few decades, many studies show that Virtual Reality (VR) technology has potential in the AEC industry. The aim of this research is to analyze the contribution of VR in the design and construction processes with focusing on the infrastructure. In addition, it provides a procedure for applying VR in the infrastructure department of Pöyry Finland Oy. The research is based on reviewing previous researches, investigating former case studies, and the author’s participation in a workshop in the company. The research presents guidelines that cover the framework and workflow for implementing VR in the company’s infrastructure projects.
Virtual Reality in the Architecture, Engineering and Construction Industry
The Architecture, Engineering, and Construction (AEC) industry and particularly infrastructure represent the main artery of the country; therefore, there is a growing demand for mega-infrastructure projects. Despite the importance of infrastructure projects, it consumes a considerable amount of time and budget. It also involves multi-disciplined engineers, clients, stakeholders, and end-users. As a result, the management of infrastructure projects faces challenges that require different solutions and techniques to enhance communication and collaboration among all parties. Over the last few decades, many studies show that Virtual Reality (VR) technology has potential in the AEC industry. The aim of this research is to analyze the contribution of VR in the design and construction processes with focusing on the infrastructure. In addition, it provides a procedure for applying VR in the infrastructure department of Pöyry Finland Oy. The research is based on reviewing previous researches, investigating former case studies, and the author’s participation in a workshop in the company. The research presents guidelines that cover the framework and workflow for implementing VR in the company’s infrastructure projects.
Virtual Reality in the Architecture, Engineering and Construction Industry
Mabrouk, Omar (author)
2019-01-01
Miscellaneous
Electronic Resource
English
DDC:
690
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British Library Conference Proceedings | 1994
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