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Evaluating Immersive Virtual Reality Environment for Facility Management Planning
With the advancement in the field of Architecture, Engineering and Construction (AEC) and Facility Management (FM) industry, the projects are becoming more and more complex. The data involved in this project are very complex and informative. Building Information Modelling (BIM) deals with the complex data and translate all the information for the human being. According to Salman Azhar, “Building Information Modelling (BIM) is the process by which the computer-generated model could be used and developed to use in planning design, construction and operation of a facility (Azhar, 2011).” With the advancement of technology 3D models the projects are becoming more complex. They contain a lot of information and data. Converting all this information into a 2D format, and making them understandable to the general population is very limiting. Using Immersive Virtual Reality System, it easily possible to change the outcomes of the information exchange. “Immersive Virtual Reality (IVR) is a technology which allows the participants to immerse themselves to artificial environment and be a part of the environment as they would have been in real life (KUNCHAM, 2013).” For the professional related AEC and FM industry, it will be better to understand the project they are building and operating. The aim of this thesis paper is to understand how IVR could help facility planning process, how 3D models could be prepared for IVR environment and used in the facility planning. To make this thesis, materials are used are BIM software, game engine, IVR hardware and previous research, publications, AEC journals, articles, software vendor brochure, online magazines and the most important practical experience. The finding of the thesis will help to develop the role of IVR technology in the AEC and FM industry using BIMs.
Evaluating Immersive Virtual Reality Environment for Facility Management Planning
With the advancement in the field of Architecture, Engineering and Construction (AEC) and Facility Management (FM) industry, the projects are becoming more and more complex. The data involved in this project are very complex and informative. Building Information Modelling (BIM) deals with the complex data and translate all the information for the human being. According to Salman Azhar, “Building Information Modelling (BIM) is the process by which the computer-generated model could be used and developed to use in planning design, construction and operation of a facility (Azhar, 2011).” With the advancement of technology 3D models the projects are becoming more complex. They contain a lot of information and data. Converting all this information into a 2D format, and making them understandable to the general population is very limiting. Using Immersive Virtual Reality System, it easily possible to change the outcomes of the information exchange. “Immersive Virtual Reality (IVR) is a technology which allows the participants to immerse themselves to artificial environment and be a part of the environment as they would have been in real life (KUNCHAM, 2013).” For the professional related AEC and FM industry, it will be better to understand the project they are building and operating. The aim of this thesis paper is to understand how IVR could help facility planning process, how 3D models could be prepared for IVR environment and used in the facility planning. To make this thesis, materials are used are BIM software, game engine, IVR hardware and previous research, publications, AEC journals, articles, software vendor brochure, online magazines and the most important practical experience. The finding of the thesis will help to develop the role of IVR technology in the AEC and FM industry using BIMs.
Evaluating Immersive Virtual Reality Environment for Facility Management Planning
Syed, Hassan (author) / Metropolia Ammattikorkeakoulu
2017-01-01
Miscellaneous
Electronic Resource
English
DDC:
690
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