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LEDs urban carpet: a portable interactive installation for urban environments
The aim of this paper project is to generate a new kind of physical scenario where people can interact by means of technology with the urban and social environment. This paper suggests that introducing a new kind technological interactive platform, in this case a LED-s Urban Carpet, in a public space could enhance social awareness and interaction between people nearby. In order to achieve the paper goal, a theoretical framework for understanding and designing interactive computing systems to be embedded in an urban landscape is developed. Also, the experiences in building and field testing the LED-s Urban Carpet prototype in three different urban locations in the heritage city of Bath are reported. Initial findings about how people move, congregate and socialize around the interactive installation are presented, and the levels and types of interaction around the installation as well. In addition, some social factors that can cause embarrassment or that can inspire social interaction around the public display are explored. The design and test of the LED-s Urban Carpet is evaluated in relation with the theoretical background. Finally suggestions are made for improve the prototype and develop further systems. This project was partially funded by MSc. Adaptive Architecture and Computation and Cityware: a research project funded by the EPSRC, UK.
LEDs urban carpet: a portable interactive installation for urban environments
The aim of this paper project is to generate a new kind of physical scenario where people can interact by means of technology with the urban and social environment. This paper suggests that introducing a new kind technological interactive platform, in this case a LED-s Urban Carpet, in a public space could enhance social awareness and interaction between people nearby. In order to achieve the paper goal, a theoretical framework for understanding and designing interactive computing systems to be embedded in an urban landscape is developed. Also, the experiences in building and field testing the LED-s Urban Carpet prototype in three different urban locations in the heritage city of Bath are reported. Initial findings about how people move, congregate and socialize around the interactive installation are presented, and the levels and types of interaction around the installation as well. In addition, some social factors that can cause embarrassment or that can inspire social interaction around the public display are explored. The design and test of the LED-s Urban Carpet is evaluated in relation with the theoretical background. Finally suggestions are made for improve the prototype and develop further systems. This project was partially funded by MSc. Adaptive Architecture and Computation and Cityware: a research project funded by the EPSRC, UK.
LEDs urban carpet: a portable interactive installation for urban environments
Briones, C. (author)
2006-09-01
Masters thesis, UCL (University College London).
Theses
Electronic Resource
English
DDC:
720
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