A platform for research: civil engineering, architecture and urbanism
Applied Mobile Visualization and Interaction
The rapid technological evolution of computing machinery has led to an implementation of computational resources in most disciplines and facets of life. The ability to retrieve large amounts of information and to access computing resources in real-time from anywhere at any time has become a matter of fact. Optimized and specialized algorithms and techniques are essential to process and present ever bigger datasets efficiently. Generally, complex datasets cannot be reduced to just a few meaningful numbers. In fact, there is a growing demand of visualization techniques that enable, accelerate, and simplify the understanding of the underlying data. Experiencing and interacting with visualizations in mobile contexts opens up new applications and opportunities. This work addresses multiple aspects of improving mobile visualization user experiences by contributing to three different levels of visualization software engineering: algorithms, frameworks, and applications. Algorithmic advancements are contributed by this thesis by the evaluation and analysis of a large parameter space that directly affects the rendering performance of volumetric datasets for applications that utilize the ray-casting rendering technique. The presented optimizations accelerate the workflow of many scientists and engineers who need to interactively explore very large amounts of data on their preferred computing and display device, e.g., mobile devices, desktop workstations, or display walls. Simplifying the development process and improving the usability of applications that run on large scale display walls is the purpose of the first framework detailed in this thesis. The framework's key concept is based on integrating the users' mobile devices into the process of operating such immersive display wall setups. A second developed framework enables an effortless instrumentation of mobile visualization applications in order to replay, aggregate, and analyze remote user interaction sessions for iterative improvements of user interfaces. ...
Applied Mobile Visualization and Interaction
The rapid technological evolution of computing machinery has led to an implementation of computational resources in most disciplines and facets of life. The ability to retrieve large amounts of information and to access computing resources in real-time from anywhere at any time has become a matter of fact. Optimized and specialized algorithms and techniques are essential to process and present ever bigger datasets efficiently. Generally, complex datasets cannot be reduced to just a few meaningful numbers. In fact, there is a growing demand of visualization techniques that enable, accelerate, and simplify the understanding of the underlying data. Experiencing and interacting with visualizations in mobile contexts opens up new applications and opportunities. This work addresses multiple aspects of improving mobile visualization user experiences by contributing to three different levels of visualization software engineering: algorithms, frameworks, and applications. Algorithmic advancements are contributed by this thesis by the evaluation and analysis of a large parameter space that directly affects the rendering performance of volumetric datasets for applications that utilize the ray-casting rendering technique. The presented optimizations accelerate the workflow of many scientists and engineers who need to interactively explore very large amounts of data on their preferred computing and display device, e.g., mobile devices, desktop workstations, or display walls. Simplifying the development process and improving the usability of applications that run on large scale display walls is the purpose of the first framework detailed in this thesis. The framework's key concept is based on integrating the users' mobile devices into the process of operating such immersive display wall setups. A second developed framework enables an effortless instrumentation of mobile visualization applications in order to replay, aggregate, and analyze remote user interaction sessions for iterative improvements of user interfaces. ...
Applied Mobile Visualization and Interaction
Schiewe, Alexander (author) / Krüger, Jens
2021-09-02
Theses
Electronic Resource
English
Mobile Environmental Visualization
Online Contents | 2005
|Mobile 3D visualization for steel structures
British Library Online Contents | 2004
|Mobile 3D visualization for steel structures
Online Contents | 2004
|