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Simulating Construction Training With Interactive Tools Using Unity Software
The objective of this thesis is to develop and implement a construction training simulation using Unity software. The objective is to create an interactive and immersive training environment that helps users to learn and practice construction-related skills in a virtual world. The simulation offers a diverse set of interactive tools, including virtual reality headsets and controllers, to provide a realistic and engaging training experience. An overview of virtual reality technology is presented in this thesis which also delves into the process of creating an efficient virtual reality application. Additionally, the coverage of essential tools such as the Unity engine and Blender software is included in the thesis for developing virtual applications. Complementing theoretical concepts with practical examples and case studies is essential for obtaining an all-rounded knowledge of the subject. The thesis concludes with a reflection on the potential impact of virtual reality technology. The result of this thesis is a virtual reality simulation that is fully functional. Feedback from reputable companies was used to validate the performance of the product by conducting intensive tests. This study focuses on key topics including creating software. The potential to enhance training effectiveness and reduce costs while improving safety measures in the construction industry is demonstrated by leveraging Unity software and virtual reality technology.
Simulating Construction Training With Interactive Tools Using Unity Software
The objective of this thesis is to develop and implement a construction training simulation using Unity software. The objective is to create an interactive and immersive training environment that helps users to learn and practice construction-related skills in a virtual world. The simulation offers a diverse set of interactive tools, including virtual reality headsets and controllers, to provide a realistic and engaging training experience. An overview of virtual reality technology is presented in this thesis which also delves into the process of creating an efficient virtual reality application. Additionally, the coverage of essential tools such as the Unity engine and Blender software is included in the thesis for developing virtual applications. Complementing theoretical concepts with practical examples and case studies is essential for obtaining an all-rounded knowledge of the subject. The thesis concludes with a reflection on the potential impact of virtual reality technology. The result of this thesis is a virtual reality simulation that is fully functional. Feedback from reputable companies was used to validate the performance of the product by conducting intensive tests. This study focuses on key topics including creating software. The potential to enhance training effectiveness and reduce costs while improving safety measures in the construction industry is demonstrated by leveraging Unity software and virtual reality technology.
Simulating Construction Training With Interactive Tools Using Unity Software
Bach, Thien (author)
2023-01-01
URN:NBN:fi:amk-2023053015895
Theses
Electronic Resource
English
DDC:
690
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