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Ian Bogost; How to Talk about Videogames
Rezension zu: Ian Bogost; How to Talk about Videogames; Minneapolis/ London: University of Minnesota Press 2015; 208 S.; ISBN 978-0-8166-9912-4
Ian Bogost; How to Talk about Videogames
Rezension zu: Ian Bogost; How to Talk about Videogames; Minneapolis/ London: University of Minnesota Press 2015; 208 S.; ISBN 978-0-8166-9912-4
Ian Bogost; How to Talk about Videogames
Feige, Daniel Martin (author)
2020
281-287 Pages
Journal für Kunstgeschichte, Vol. 20 No. 3 (2016): Journal für Kunstgeschichte
Miscellaneous
Electronic Resource
German
British Library Online Contents | 1996
|PEDAGOGICAL POTENTIAL OF VIDEOGAMES IN ARCHITECTURAL EDUCATION
TIBKAT | 2021
|