A platform for research: civil engineering, architecture and urbanism
Numerical simulation of waves generated by landslides using a multiple-fluid Navier–Stokes model
AbstractThis work reports on the application and experimental validation, for idealized geometries, of a multiple-fluid Navier–Stokes model of waves generated by rigid and deforming slides, with the purpose of improving predictive simulations of landslide tsunamis. In such simulations, the computational domain is divided into water, air, and slide regions, all treated as Newtonian fluids. For rigid slides, a penalty method allows for parts of the fluid domain to behave as a solid. With the latter method, the coupling between a rigid slide and water is implicitly computed (rather than specifying a known slide kinematics). Two different Volume of Fluid algorithms are tested for tracking interfaces between actual fluid regions. The simulated kinematics of a semi-elliptical block, moving down a water covered plane slope, is first compared to an earlier analytical solution. Results for the vertical fall of a rectangular block in water are then compared to earlier experimental results. Finally, more realistic simulations of two- and three-dimensional wedges sliding down an incline are compared to earlier experiments. Overall, in all cases, solid block velocities and free surface deformations are accurately reproduced in the model, provided that a sufficiently resolved discretization is used. The potential of the model is then illustrated on more complex scenarios involving waves caused by multi-block or deformable slides.
Numerical simulation of waves generated by landslides using a multiple-fluid Navier–Stokes model
AbstractThis work reports on the application and experimental validation, for idealized geometries, of a multiple-fluid Navier–Stokes model of waves generated by rigid and deforming slides, with the purpose of improving predictive simulations of landslide tsunamis. In such simulations, the computational domain is divided into water, air, and slide regions, all treated as Newtonian fluids. For rigid slides, a penalty method allows for parts of the fluid domain to behave as a solid. With the latter method, the coupling between a rigid slide and water is implicitly computed (rather than specifying a known slide kinematics). Two different Volume of Fluid algorithms are tested for tracking interfaces between actual fluid regions. The simulated kinematics of a semi-elliptical block, moving down a water covered plane slope, is first compared to an earlier analytical solution. Results for the vertical fall of a rectangular block in water are then compared to earlier experimental results. Finally, more realistic simulations of two- and three-dimensional wedges sliding down an incline are compared to earlier experiments. Overall, in all cases, solid block velocities and free surface deformations are accurately reproduced in the model, provided that a sufficiently resolved discretization is used. The potential of the model is then illustrated on more complex scenarios involving waves caused by multi-block or deformable slides.
Numerical simulation of waves generated by landslides using a multiple-fluid Navier–Stokes model
Abadie, Stéphane (author) / Morichon, Denis (author) / Grilli, Stéphan (author) / Glockner, Stéphane (author)
Coastal Engineering ; 57 ; 779-794
2010-03-16
16 pages
Article (Journal)
Electronic Resource
English
Numerical simulation of waves generated by landslides using a multiple-fluid Navier–Stokes model
Online Contents | 2010
|Numerical simulation of waves generated by landslides using a multiple-fluid Navier-Stokes model
British Library Online Contents | 2010
|Vof/navier-stokes numerical modeling of surface waves generated by subaerial landslides
British Library Online Contents | 2008
|VOF-Navier-Stokes numerical modeling of surface waves generated by subaerial landslides
Online Contents | 2008
|NUMERICAL SIMULATION OF NON-LINEAR WAVES WITH THE NAVIER-STOKES EQUATIONS
British Library Conference Proceedings | 2007
|