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Formalisation of the level of detail in 3D city modelling
Highlights Formalisation of the concept of level of detail as the degree of its adherence to its corresponding subset of reality. Every geo-dataset has a level of detail, which can be specified with 6 metrics. Level of detail is a concept separated from quality. The approach is of continuous nature and it enables an arbitrary number of discrete LODs. The framework has been implemented in CityGML and 10 discrete LODs are made as an example of the realization.
Abstract The level of detail in 3D city modelling, despite its usefulness and importance, is still an ambiguous and undefined term. It is used for the communication of how thoroughly real-world features have been acquired and modelled, as we demonstrate in this paper. Its definitions vary greatly between practitioners, standards and institutions. We fundamentally discuss the concept, and we provide a formal and consistent framework to define discrete and continuous levels of detail (LODs), by determining six metrics that constitute it, and by discussing their quantification and their relations. The resulting LODs are discretisations of functions of metrics that can be specified in an acquisition–modelling specification form that we introduce. The advantages of this approach over existing paradigms are formalisation, consistency, continuity, and finer specification of LODs. As an example of the realisation of the framework, we derive a series of 10 discrete LODs. We give a proposal for the integration of the framework within the OGC standard CityGML (through the Application Domain Extension).
Formalisation of the level of detail in 3D city modelling
Highlights Formalisation of the concept of level of detail as the degree of its adherence to its corresponding subset of reality. Every geo-dataset has a level of detail, which can be specified with 6 metrics. Level of detail is a concept separated from quality. The approach is of continuous nature and it enables an arbitrary number of discrete LODs. The framework has been implemented in CityGML and 10 discrete LODs are made as an example of the realization.
Abstract The level of detail in 3D city modelling, despite its usefulness and importance, is still an ambiguous and undefined term. It is used for the communication of how thoroughly real-world features have been acquired and modelled, as we demonstrate in this paper. Its definitions vary greatly between practitioners, standards and institutions. We fundamentally discuss the concept, and we provide a formal and consistent framework to define discrete and continuous levels of detail (LODs), by determining six metrics that constitute it, and by discussing their quantification and their relations. The resulting LODs are discretisations of functions of metrics that can be specified in an acquisition–modelling specification form that we introduce. The advantages of this approach over existing paradigms are formalisation, consistency, continuity, and finer specification of LODs. As an example of the realisation of the framework, we derive a series of 10 discrete LODs. We give a proposal for the integration of the framework within the OGC standard CityGML (through the Application Domain Extension).
Formalisation of the level of detail in 3D city modelling
Biljecki, Filip (author) / Ledoux, Hugo (author) / Stoter, Jantien (author) / Zhao, Junqiao (author)
Computers, Environments and Urban Systems ; 48 ; 1-15
2014-05-13
15 pages
Article (Journal)
Electronic Resource
English
Level of detail , 3D city modelling , Scale , CityGML , ADE
Formalisation of the level of detail in 3D city modelling
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