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Built environment effects on leisure travel for children: Trip generation and travel mode
Abstract This study empirically analyzed the effects of built environment on leisure travel among children. Students of three elementary schools, namely Yangmingshan, Sanyu and Shilin, all located in the Shilin District of Taipei, were chosen to provide sample data. The negative binomial regression model and multinomial logit model were used to analyze trip generation and travel mode, respectively. This study reached the following empirical findings: (1) mixed land use, employment density, walkway quality, leisure facility supply and leisure travel distance encouraged generation of leisure trips for children; (2) intersection density, building density, employment density and walkway quality encouraged a child to use transit systems or non-motorized travel modes for leisure travel; and (3) vehicle density and leisure travel distance discouraged walking and biking but encouraged the use of transit systems for leisure travel involving children. Local government can use the empirical findings of this study to develop urban planning strategies to encourage children to perform leisure activities outside the home using transit systems or non-motorized travel modes.
Research highlights ►Mixed land use, employment density, walkway quality, leisure facility supply and leisure travel distance encouraged leisure trip generation. ►Intersection density, building density, employment density and walkway quality encouraged using transit systems or non-motorized travel modes for leisure travel. ►Vehicle density and travel distance discouraged walking and biking but encouraged the use of transit systems for leisure travel.
Built environment effects on leisure travel for children: Trip generation and travel mode
Abstract This study empirically analyzed the effects of built environment on leisure travel among children. Students of three elementary schools, namely Yangmingshan, Sanyu and Shilin, all located in the Shilin District of Taipei, were chosen to provide sample data. The negative binomial regression model and multinomial logit model were used to analyze trip generation and travel mode, respectively. This study reached the following empirical findings: (1) mixed land use, employment density, walkway quality, leisure facility supply and leisure travel distance encouraged generation of leisure trips for children; (2) intersection density, building density, employment density and walkway quality encouraged a child to use transit systems or non-motorized travel modes for leisure travel; and (3) vehicle density and leisure travel distance discouraged walking and biking but encouraged the use of transit systems for leisure travel involving children. Local government can use the empirical findings of this study to develop urban planning strategies to encourage children to perform leisure activities outside the home using transit systems or non-motorized travel modes.
Research highlights ►Mixed land use, employment density, walkway quality, leisure facility supply and leisure travel distance encouraged leisure trip generation. ►Intersection density, building density, employment density and walkway quality encouraged using transit systems or non-motorized travel modes for leisure travel. ►Vehicle density and travel distance discouraged walking and biking but encouraged the use of transit systems for leisure travel.
Built environment effects on leisure travel for children: Trip generation and travel mode
Lin, Jen-Jia (author) / Yu, Tzu-Pen (author)
Transport Policy ; 18 ; 246-258
2010-01-01
13 pages
Article (Journal)
Electronic Resource
English
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