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A navigable walkthrough simulator for built environment education: Archiwalk
Describes the development of a computer-based walkthrough system produced from video-still images. The navigable simulator, Archiwalk, is designed to familiarize students in built environment disciplines with a range of building types and examples, providing an experiential learning environment. Users are able to manoeuvre around using on-screen controls, encouraging an exploratory form of interaction. Reports on various stages of the system’s development, and includes some of the design issues which were addressed. Also describes a formal method for capturing and compiling images to enable teachers to compile their own walkthrough case studies; this is facilitated by the use of database creator software.
A navigable walkthrough simulator for built environment education: Archiwalk
Describes the development of a computer-based walkthrough system produced from video-still images. The navigable simulator, Archiwalk, is designed to familiarize students in built environment disciplines with a range of building types and examples, providing an experiential learning environment. Users are able to manoeuvre around using on-screen controls, encouraging an exploratory form of interaction. Reports on various stages of the system’s development, and includes some of the design issues which were addressed. Also describes a formal method for capturing and compiling images to enable teachers to compile their own walkthrough case studies; this is facilitated by the use of database creator software.
A navigable walkthrough simulator for built environment education: Archiwalk
Finch, Edward (author) / Wing, Robert D. (author)
Facilities ; 14 ; 17-24
1996-10-01
8 pages
Article (Journal)
Electronic Resource
English
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