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Survey: Parameterized 3D human body modeling and geometric deformation technology
Human figure modeling and animation has been one of the primary areas of research in computer graphics. The complexity of simulating the human body and its behavior is directly proportional to the complexity of the human body itself, and is compounded by the vast number of movements it is capable of. In this paper, a detailed survey on existing methods for human-body modeling and skin deformations is given.
Survey: Parameterized 3D human body modeling and geometric deformation technology
Human figure modeling and animation has been one of the primary areas of research in computer graphics. The complexity of simulating the human body and its behavior is directly proportional to the complexity of the human body itself, and is compounded by the vast number of movements it is capable of. In this paper, a detailed survey on existing methods for human-body modeling and skin deformations is given.
Survey: Parameterized 3D human body modeling and geometric deformation technology
Haining Wang, (author) / Shouqian Sun, (author) / Ting Shu, (author) / Fuqian Shi, (author) / Jianfeng Wu, (author)
2009-11-01
188855 byte
Conference paper
Electronic Resource
English
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