A platform for research: civil engineering, architecture and urbanism
Doing Cultural Heritage Using the Torque Game Engine: Supporting Indigenous Storytelling in a 3D Virtual Environment
Doing Cultural Heritage Using the Torque Game Engine: Supporting Indigenous Storytelling in a 3D Virtual Environment
Doing Cultural Heritage Using the Torque Game Engine: Supporting Indigenous Storytelling in a 3D Virtual Environment
Wyeld, Theodor G. (author) / Carroll, Joti / Gibbons, Craig / Ledwich, Brendan / Leavy, Brett / Hills, James / Docherty, Michael
2007
Article (Journal)
English
Protecting the indigenous cultural heritage of indigenous peoples
British Library Conference Proceedings | 1996
|Visual storytelling to promote stratification and hybridisation of Cultural Heritage
DOAJ | 2023
|Gamification and Storytelling for Architectural History and Cultural Heritage Awareness
DOAJ | 2022
|Mixed Reality Experiences for the Historical Storytelling of Cultural Heritage
Springer Verlag | 2020
|