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Vector methods to compute azimuth, elevation, ellipsoidal normal, and the Cartesian (X, Y, Z) to geodetic (φ, λ, h) transformation
Abstract Vector-based algorithms for the computation of azimuth, elevation and the ellipsoidal normal unit vector from 3D Cartesian coordinates are presented. As a by-product, the formulae for the ellipsoidal normal vector can also be used to iteratively transform rectangular Cartesian coordinates (X, Y, Z) into geodetic coordinates (φ, λ, h) for a height range from −5600 km to $ 10^{8} $ km. Comparisons with existing methods indicate that the new transformation can compete with them.
Vector methods to compute azimuth, elevation, ellipsoidal normal, and the Cartesian (X, Y, Z) to geodetic (φ, λ, h) transformation
Abstract Vector-based algorithms for the computation of azimuth, elevation and the ellipsoidal normal unit vector from 3D Cartesian coordinates are presented. As a by-product, the formulae for the ellipsoidal normal vector can also be used to iteratively transform rectangular Cartesian coordinates (X, Y, Z) into geodetic coordinates (φ, λ, h) for a height range from −5600 km to $ 10^{8} $ km. Comparisons with existing methods indicate that the new transformation can compete with them.
Vector methods to compute azimuth, elevation, ellipsoidal normal, and the Cartesian (X, Y, Z) to geodetic (φ, λ, h) transformation
Feltens, J. (author)
Journal of Geodesy ; 82
2007
Article (Journal)
Electronic Resource
English
A strict transformation from Cartesian to geodetic coordinates
Online Contents | 2008
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