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Fast and Accurate Geometric Sound Propagation Using Visibility Computations
Geometric Acoustics (GA) techniques based on the image-source method, ray tracing, beam tracing, and ray-frustum tracing, are widely used to compute sound propagation paths. In this paper, we highlight the connection between these propagation techniques with the research on visibility computation in computer graphics and computational geometry. We give a brief overview of visibility algorithms and apply some of these methods to accelerate GA, specifically early specular reflections and finite-edge diffraction. Moreover, we survey our recent work on fast and accurate GA methods that use accurate and conservative visibility techniques. This includes: a) an algorithm for fast computation of early specular reflections using conservative from-point visibility computation; and b) a fast method for finite-edge diffraction using conservative from-region visibility computation. Our approach for computing specular reflections is based on the image-source method and we reduce the number of image sources by using conservative visibility computations. The edge diffraction computation is based on the well known Biot-Tolstoy-Medwin (BTM) diffraction model and we combine it with efficient algorithms for region-based visibility to significantly reduce the number of edge pairs that need to be processed for higher-order diffraction computation. We highlight the performance of these methods on many complex models. Our initial results indicate that we obtain considerable speedups over prior methods for accurate geometric sound propagation.
Fast and Accurate Geometric Sound Propagation Using Visibility Computations
Geometric Acoustics (GA) techniques based on the image-source method, ray tracing, beam tracing, and ray-frustum tracing, are widely used to compute sound propagation paths. In this paper, we highlight the connection between these propagation techniques with the research on visibility computation in computer graphics and computational geometry. We give a brief overview of visibility algorithms and apply some of these methods to accelerate GA, specifically early specular reflections and finite-edge diffraction. Moreover, we survey our recent work on fast and accurate GA methods that use accurate and conservative visibility techniques. This includes: a) an algorithm for fast computation of early specular reflections using conservative from-point visibility computation; and b) a fast method for finite-edge diffraction using conservative from-region visibility computation. Our approach for computing specular reflections is based on the image-source method and we reduce the number of image sources by using conservative visibility computations. The edge diffraction computation is based on the well known Biot-Tolstoy-Medwin (BTM) diffraction model and we combine it with efficient algorithms for region-based visibility to significantly reduce the number of edge pairs that need to be processed for higher-order diffraction computation. We highlight the performance of these methods on many complex models. Our initial results indicate that we obtain considerable speedups over prior methods for accurate geometric sound propagation.
Fast and Accurate Geometric Sound Propagation Using Visibility Computations
Chandak, Anish (author) / Antani, Lakulish (author) / Taylor, Micah (author) / Manocha, Dinesh (author)
Building Acoustics ; 18 ; 123-144
2011-03-01
22 pages
Article (Journal)
Electronic Resource
English
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