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Simulation and Real-Time Design Tools for an Emergent Design Strategy in Architecture
Abstract Based on the example of tidal-driven ecologies, this paper investigates how the complex and unpredictable processes of dynamical systems can be applied to design solutions with the creation of new spatial structures. Such processes provide the inherent starting point for a dynamic design strategy based on the creation of new digital tools. Because this approach implicates a shift away from the static solutions of traditional planning tools and towards an ongoing process (both digital and materialized) within a continuously changing environment, this paper discusses theoretical concepts and their initial implementation. As a first step, this paper presents a customized, real-time design tool programmed in CUDA/C++, and introduces the concept of emergent parameters. Using an example of their successful application in a proto-design, it reveals the potential of a non-linear digital design strategy to generate unique structural solutions. Furthermore, it points the way towards a post-natural ecology and architecture that will overcome the traditional distinction between natural ecologies and built environment. Starting from this investigation into the emergence of proto-design patterns, an architectural informed emergent design process will be developed and simultaneously implemented in a current PhD program.
Simulation and Real-Time Design Tools for an Emergent Design Strategy in Architecture
Abstract Based on the example of tidal-driven ecologies, this paper investigates how the complex and unpredictable processes of dynamical systems can be applied to design solutions with the creation of new spatial structures. Such processes provide the inherent starting point for a dynamic design strategy based on the creation of new digital tools. Because this approach implicates a shift away from the static solutions of traditional planning tools and towards an ongoing process (both digital and materialized) within a continuously changing environment, this paper discusses theoretical concepts and their initial implementation. As a first step, this paper presents a customized, real-time design tool programmed in CUDA/C++, and introduces the concept of emergent parameters. Using an example of their successful application in a proto-design, it reveals the potential of a non-linear digital design strategy to generate unique structural solutions. Furthermore, it points the way towards a post-natural ecology and architecture that will overcome the traditional distinction between natural ecologies and built environment. Starting from this investigation into the emergence of proto-design patterns, an architectural informed emergent design process will be developed and simultaneously implemented in a current PhD program.
Simulation and Real-Time Design Tools for an Emergent Design Strategy in Architecture
Klingemann, Ole (author)
Humanizing Digital Reality ; 295-309
2017-09-16
15 pages
Article/Chapter (Book)
Electronic Resource
English
Complex computation , Complexity , CUDA , Dynamic simulation , Emergence , Fluid dynamics , Nonlinearity , Parallel computation , Process thinking , Real-time tools , Unified-particle-physics Engineering , Building Construction and Design , Structural Mechanics , Computer-Aided Engineering (CAD, CAE) and Design , Energy Efficiency
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