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Leveraging Virtual Reality for Improved Construction Health and Safety Training
The International Labour Organisation estimates, that on average, 60 000 fatal accidents occur on construction sites annually. The importance of developing and providing health and safety (H&S) training that allows trainees the best opportunity to understand and appreciate the hazards and risks present on construction sites as well as to understand and implement the policies and procedures in place to promote a healthy and safe working environment are fundamental to H&S training practices. Virtual reality (VR) is an emerging technology with practical applications to significantly improve understanding and appreciation of H&S training. This study employed an experimental quantitative approach to evaluate the effectiveness of VR H&S training by conducting VR training sessions with H&S practitioners within the construction industry. The VR training software was provided by research and innovation company 3M and included 3 different training sessions. The training sessions included fall protection and harness inspection, working from heights awareness, and general construction site H&S induction. A total of 14 construction and H&S practitioners participated in the study including H&S agents, and site agents. Results from the study indicate that participants found the training experience engaging and realistic aiding their learning experience. Additionally, participants experienced limited difficulty interacting with the platform and navigating within the VR environment with no participants experiencing any discomfort from the experience.
Leveraging Virtual Reality for Improved Construction Health and Safety Training
The International Labour Organisation estimates, that on average, 60 000 fatal accidents occur on construction sites annually. The importance of developing and providing health and safety (H&S) training that allows trainees the best opportunity to understand and appreciate the hazards and risks present on construction sites as well as to understand and implement the policies and procedures in place to promote a healthy and safe working environment are fundamental to H&S training practices. Virtual reality (VR) is an emerging technology with practical applications to significantly improve understanding and appreciation of H&S training. This study employed an experimental quantitative approach to evaluate the effectiveness of VR H&S training by conducting VR training sessions with H&S practitioners within the construction industry. The VR training software was provided by research and innovation company 3M and included 3 different training sessions. The training sessions included fall protection and harness inspection, working from heights awareness, and general construction site H&S induction. A total of 14 construction and H&S practitioners participated in the study including H&S agents, and site agents. Results from the study indicate that participants found the training experience engaging and realistic aiding their learning experience. Additionally, participants experienced limited difficulty interacting with the platform and navigating within the VR environment with no participants experiencing any discomfort from the experience.
Leveraging Virtual Reality for Improved Construction Health and Safety Training
Lecture Notes in Civil Engineering
Skatulla, Sebastian (editor) / Beushausen, Hans (editor) / Smuts, Damien (author) / Manga, Ashvin (author) / Smallwood, John (author)
International Conference on Computing in Civil and Building Engineering ; 2022 ; Cape Town, South Africa
Advances in Information Technology in Civil and Building Engineering ; Chapter: 18 ; 257-268
2023-08-30
12 pages
Article/Chapter (Book)
Electronic Resource
English
Construction safety training using immersive virtual reality
British Library Online Contents | 2013
|Construction safety training using immersive virtual reality
Online Contents | 2013
|Construction safety training using immersive virtual reality
Taylor & Francis Verlag | 2013
|Construction safety training using immersive virtual reality
British Library Online Contents | 2013
|