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Computing with Watercolor Shapes
Developing and Analyzing Visual Styles
Abstract Computers help run visually creative processes, yet they remain visually, sensually and tactually distant [1]. This research introduces a drawing and painting process that infuses digital and analog ways of visual-making [2]. It implements a computationally broadened workflow for hand-drawing and painting, and develops a custom drawing apparatus. Primary goal is to develop a computationally generative painting system while retaining embodied actions and tactile material interactions that are intrinsic to the processes of hand-drawing and watercolor painting. A non-symbolic, open-ended and trace-based shape calculation system emerges.
Computing with Watercolor Shapes
Developing and Analyzing Visual Styles
Abstract Computers help run visually creative processes, yet they remain visually, sensually and tactually distant [1]. This research introduces a drawing and painting process that infuses digital and analog ways of visual-making [2]. It implements a computationally broadened workflow for hand-drawing and painting, and develops a custom drawing apparatus. Primary goal is to develop a computationally generative painting system while retaining embodied actions and tactile material interactions that are intrinsic to the processes of hand-drawing and watercolor painting. A non-symbolic, open-ended and trace-based shape calculation system emerges.
Computing with Watercolor Shapes
Developing and Analyzing Visual Styles
Gün, Onur Yüce (author)
2017-01-01
18 pages
Article/Chapter (Book)
Electronic Resource
English
Computing with Watercolor Shapes: Developing and Analyzing Visual Styles
British Library Conference Proceedings | 2017
|UB Braunschweig | 1990
|TIBKAT | 1999
|Watercolor in architectural design
TIBKAT | 1989
|The Philadelphia watercolor exhibition
DataCite | 1904
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