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The design of an interface between two systems depends upon the way in which the systems are understood and characterized by the designer. Digital computation and the concomitant understanding of cognition as a computational process allowed computer interfaces to be developed as surfaces of contact between two symbol-processing systems. It is suggested that new forms of interface will be required as embodied, situated, and—to an increasing degree—autonomous artifacts are developed and as cognition becomes understood as a dynamical process. Direct actions in the world are the most robust means of communication. This eliminates the interface as an object or artifact of design and concentrates efforts on crafting the interaction that takes place between humans and their environments.
The design of an interface between two systems depends upon the way in which the systems are understood and characterized by the designer. Digital computation and the concomitant understanding of cognition as a computational process allowed computer interfaces to be developed as surfaces of contact between two symbol-processing systems. It is suggested that new forms of interface will be required as embodied, situated, and—to an increasing degree—autonomous artifacts are developed and as cognition becomes understood as a dynamical process. Direct actions in the world are the most robust means of communication. This eliminates the interface as an object or artifact of design and concentrates efforts on crafting the interaction that takes place between humans and their environments.
Eliminate the Interface
Krueger, Ted (author)
Journal of Architectural Education ; 56 ; 14-17
2002-11-01
4 pages
Article (Journal)
Electronic Resource
Unknown
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