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VR digital traditional crafting system on Japan gigabit network
As the traditional Japanese crafting industries are not developing their productivity, it is necessary to activate those industries, introduce enlightenment activity for the younger generation, and to train successors to improve economically and technologically. In order to realize the improvement of traditional Japanese crafting and local industries, we propose a three-dimensional CC presentation system using virtual reality and Kansei information technologies over a high-speed network. Using our proposed system, the user can design and present the exterior and interior of houses, buildings, walk-through the presentation space and retrieve fittings from a database based on Kansei words. We discuss the presentation method and Kansei retrieval method by a presentation space model and object for constructing the three dimensional presentation space based on Kansei words. The prototype system is constructed and precisely explained to show its functionality and performance over the Japan gigabit network.
VR digital traditional crafting system on Japan gigabit network
As the traditional Japanese crafting industries are not developing their productivity, it is necessary to activate those industries, introduce enlightenment activity for the younger generation, and to train successors to improve economically and technologically. In order to realize the improvement of traditional Japanese crafting and local industries, we propose a three-dimensional CC presentation system using virtual reality and Kansei information technologies over a high-speed network. Using our proposed system, the user can design and present the exterior and interior of houses, buildings, walk-through the presentation space and retrieve fittings from a database based on Kansei words. We discuss the presentation method and Kansei retrieval method by a presentation space model and object for constructing the three dimensional presentation space based on Kansei words. The prototype system is constructed and precisely explained to show its functionality and performance over the Japan gigabit network.
VR digital traditional crafting system on Japan gigabit network
Titel japanisch
Sugita, K. (author) / Miyakawa, A. (author) / Shibata, Y. (author)
Transactions of the Information Processing Society of Japan ; 43 ; 633-646
2002
14 Seiten, 28 Quellen
Article (Journal)
Japanese
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